Customize Survival Map:
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This tutorial works for survival maps. Its extremely easy, as long
as you dont edit anything else your game will be fine.
Note: Make sure to make a copy to the survival.gamemode.json file before
editing anything.
-=Steps=-
1.Find your Castle Story folder (Its in the Castle Story local content
folder. You will be able to access it if you do:
Steam -> Games -> Right click on Castle Story -> Properties ->
Browse Local Content.)
2.Go to Info folder, then to Niveaux folder.
3.Find the folder name with the survival map you want to customize
4.Open survival.gamemode.json file with a notepad application.
5.Read below to understand what is what.
Below are the things you can change and what they do:
(these things should be mostly at the top)
Code Effect
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roundLength – Time limit for each round, measured in seconds.
firstRoundLength – Time limit for first round, measure in seconds.
enemeyIncreasePerRound – The increase of number of enemies per wave.
BricktronCostIncreasePerSpawn – Increase in cost of blue crystal to spawn a new
brickton after each new spawn.
wallResistence – How tough your blocks are, affect Brickton as
well, try not to set the number too high.
energyRefundForBricktronSoul – How much energy you get for each Brickton loss.
energyRefundForCorruptronSoul – How much energy you get for each defeated
Corruptron.
bonusHitPointsForDoors – How tough your door will be.
Note: Make sure you dont change the name of the file.
Removing survival from the survival.gamemode.json would change the game
mode to sandbox.