Dishonored 2

Cheat Codes:
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Infinite mana:
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In Mission 6: The Dust District, knockout Paol This may also work on Breanna in Mission
Loot his body for three Bonecharms, but make sure to sacrifice the third Bonechar Kill him,
then you should be able to loot him again for the same char It should now be glitche It
will always unequip itsel Sacrificing the Bonecharm will not give you any additional
Whalebones; it will just re-appea Stack five Void Favor Charms (four traits) to get
unlimited man
Note: Create a backup save before using this exploit, as it could cause issues with your
gam It can cause weird visual effects at your start and save screen

Domino:
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This is the best Emily power we have seen ye This gives you the ability to
connect and line up the faiths of your enemie What this means is that
whatever you do to one enemy will happen to the res So, as in a ,Domino
Effect,, one domino enemy falls victim to your powers and so do the others if
they were aligned properl

Tips and Tricks for Beginners:
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-=Save the Game=-
The game offers you three slots to save progres So maintain a habit from
start to save the game in last position to avoid replaying some mission
Manual save points are better than checkpoints and will save your tim

-=Collect everything you can find=-
When you are in an area try to investigate everythin Open the boxes,
cabinets, etc to find coins, cash, et This will be later used to buy a
lot of upgrade So gather every possible item in the gam

-=The Alert Bar=-
Keep watch on the alert levels whenever you are moving in Karnac There
are guards everywher Your movement can alert the guar Whenever you are
spotted you will see a white bar on the top of the scree If turns red
then it is means dange The bar will not remain all the time on the scree
It is necessary to watch it once it appear In case the bar turns read
and you are spotted then take down all those enemies who had seen you to
reduce your presenc You can also crouch and walk to avoid guard

-=Health Levels=-
In middle of fight try to use Health vial to avoid much damag The health
regenerates at slow rat This will help you to get some time and you can
take down enemies in front of yo But if you get chance you can stand
aside somewhere and wait back for the health to recove You can buy
health vial and add it in the inventor On PS4 press L1 to and LB on
Xbox One to check the total amount of health in your inventor

-=Wait for Mana to Regen=-
If you constantly use your powers your Mana will not regeneration fast
in the gam You have to ensure that you use the powers when it is neede
There are limited resources provided in the gam When you use a power
like Far Reach, wait back and don,t use any other power instantl The
Mana will regenerate and then you can utilize it agai

-=Distraction=-
At some point you might see a lot of guards or hard to go ahea The best
way to move is to use a distractio Like noise or throw objects in wrong
directio This will alert the guards and they will try to inspect i
There are alarm clocks you can use for the sam You can also throw dead
guards in between a group for distractio

-=Dark Vision=-
You will get Dark Vision later in the gam It is a highly effective
ability that can help you to ensure guards position no matter how sure
you ar You might land instantly into bunch enemies and will fal So
try to use dark vision to avoid a direct one-on-one interaction with the
enem

-=Use Blink=-
Blink spell in the game can help you to instantly teleport from one place
to anothe You can use this at the time of gathering collection You
must upgrade blink and keep it as a primary abilit As you upgrade you
will get higher distance coverage in teleportatio

-=Reach the Roof=-
In case you are ambushed by guards or enemies, reaching a higher point
will help you to get some tim You can then learn enemy position and
take them down one by on

-=Bonecharm Crafting=-
This is a very useful in the game and important to lear It will only be
possible after get ability to craft Bonechar It will cost 1 rune and you
can then go ahead to choose the trait After unlocking you have pay Raw
Whalebone the make single Bonechar

Runes Location Guide:
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Below is location of all Runes

-=Mission 1: A Long Day in Dunwall
No Runes

-=Mission 2: Edge of the World
* Look inside Whale corpse at the start of missio
* Buy one from Black Market in Tow
* Check Overseer Buildin You will find a safe on the 3rd floo Safe combination is 22 Or else you can check on the book and note on the table for hin
* Last one is in the Outsider Shrine, located on a short building before reaching the cana

-=Mission 3: The Good Doctor
* Reach the dining hall and towards left near table you can find on
* Use Blink or Far Reach on the 4th Floor of Building to reach near a window that has a Rune insid
* Destroy Bloody nest in Recuperation Room to get Run
* Another one is located in the basement of the elevato You have to use Blink or Far Reach to get ther
* The last one can be found in Outsider Shrine located on the 4th Floor alle Use your hear

-=Mission 4: The Clockwork Mansion
* Check for damage furniture behind the Carriage Statio
* Buy one from the Black Market in the are You can also stea
* Get in the Bloodfly building in Upper Avent
* You can get one Rune in Jindosh,s Lab, after using consol Look for the anatomy modul
* In the main area of the district look for the place which is heavily guarded, then look on the civilians left side for a buildin You can get a rune in Outsiders Shrine on the 3rd floo

-=Mission 5: The Royal Conservatory
* There is a black market in the left part of Tow
* Go in the second floor of Conservatory for next on
* On the roof of Ashworth,s office you can get a rune guarded by creepy dog
* One is in the Archives, you can find a key in the basemen Use that to find a rune near Stairs and Elevato
* An outsider,s shrine is located in the are You have to reach the top of building and disable trap

-=Mission 6: The Dust District
* The first one is in the locker in building behind you after you meet Captain Foster and get on the stree
* Look for an old building in Dust District, reach the second floor balcon
* Another one is in evidence room locked in Overseer Buildin You can get the key from Overseer
* An outsider,s shrine is located in an office on 3rd floor of Hand Saloo

-=Mission 7: Crack in the Slab
* Cross steps and reaches at the top of Mansion 2nd floo
* The second one is bit trick You have to use Valve,s wheel her First throw it towards the hole in the wall and then switch to presen Jump ahead and get the whee Now enter the room filled with water, use the valve to drain it and there you will find a Run
* The last one is in the right part of mansio Find the window that has some documents on i You have to first go in past and kill worker Later you have to come back in the present, and climb to reach a broken window on to Again go in past first kill the soldier At last you will get the Run

-=Mission 8:The Grand Palace
* Look for a building with windmill, a Rune is in the bathroo You can enter from roo
* Another one is located in a storage area, you can go through the garden side and use your hide to locate Run
* After leaving the black market look towards right for rock Then go ahead to find some board Break them and you will find a cave with Outsiders Shrin

-=Mission 9: Death to the Empress
* The final one can be bought from the Black Marke

Electroshock Machine puzzle solution:
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The Electroshock Machine puzzle is at the end of Mission 4: The Clockwork Mansion,
when you finally meet with Kirin Jindos You can choose from two option You can
kill Kirin or place him in the Electroshock Machin If you choose the Electroshock
Machine, you have to create enough power to flip the switch next to the electric chair
Kirin is sitting i There are two nearby terminals that you can use that list various
options such as Weaponry, Anatomy, Optics, et There is 11 power available and the
Electroshock Machine requires 7 – – so you need to make sure the other two panels do
not exceed To simply do this, select Anatomy and Optics to have enough powe

Easy Jindosh Lock combination solution:
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In Mission 6: The Dust District, you will encounter the Jindosh Loc The Jindosh
Lock combination is randomized and different for every player and changes with each
playthroug However, you can easily solve it every time by creating a manual save
game at the start of the mission, when talking to Meagan Foster (before killing either
of the gang bosses Then, kill and deliver one of the gang bosses to the othe They
will give you the combination for your Jindosh Loc Write down the combinatio Then,
reload the manual saved game you previously create Go to the Jindosh Lock and enter
the code you wrote down to unlock it and get the „Eureka” achievemen This is also
very useful during a stealth ru Use the same method, then reload the manual save
and enter the code to skip the entire missio After opening the Jindosh Lock, the
mission will immediately en

Stilton’s Master Key location:
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Shortly after Mission 7: A Crack In The Slab begins, you will receive the „Timepiece”
item that allows you to time trave Immediately after getting the Timepiece, go to
the far end of the corrido Switch between past and present time to get through it
undetecte You can also use it to see where enemies are in the other timelin
Stilton’s Master Key is in the room at the end of the corrido Switch to present
time when you enter the room, crawl under the table, switch to past time, and
collect the key to get the „Under The Table” achievemen

Sokolov Paintings:
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To find all of the Sokolov paintings, look in the areas described belo Some areas
contain more than one paintin If you’re having trouble, you can use the Heart to
make the search a bit easie

-=High Overseer Campbell=-
Gain entry to the mansion’s basement, which you can enter by pressing a hidden button
that is located on the wall just across from the kennel’s entranc Once inside the
basement, explore to find the paintin

-=House Of Pleasure=-
At the Golden Cat, question the art dealer to learn the combination for his saf
You can find three paintings in the apartment: one in the safe, one in a guarded
room on the second floor, and one in the bedroom located on the third floo

-=The Royal Physician=-
Tend to the guards on the first floor in Sokolov’s house, then take the painting
they were protectin

-=Lady Boyle’s Last Party= –
At the point when you are looking for a Boyle sister, do a bit of looking aroun Near
where you find the target of your search, you will also find a paintin A second
painting, meanwhile, is located on the mansion’s second floo Look for it near center
of the show roo

-=Return To The Tower=-
Look for a room with a conspicuous fireplace, on the second floor inside the towe
The painting is hanging above that fireplace, in plain sigh

-=The Flooded District=-
A ruined building with three floors is located in the Waterfront regio Ascend to
the third floor and use the Blink spell to snag the painting before you head for
the refiner After you clear out the Assassins’ Headquarters building, look for a
chain as you are leavin You can climb along it to find a platform on your descen
There you will find a second paintin Then seek out a third painting in the sewers,
near the Old Port District Outskirt It is upstairs from the area where you deal
with Granny Rag

Outsider Shrines:
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There are five Outsider Shrines in the gam Visit each one to obtain runes and
information pertaining to the character after whom the shrines are name

-=High Overseer Campbell=-
Look for Granny Rags, who is located in her apartment near the balcon Through
her back door, you’ll find an alley with a shrin

-=The Royal Physician= –
You should see a strange building, not far from Lord Pratchett’s hous To access
it, use your Blink spell while positioned on Pratchett’s roo Inside the building,
you’ll find a shrin

-=Lady Boyle’s Last Party= –
Not far from Boyle’s Estate, you will find a (mostly) abandoned building that now is
populated by Weeper foe Ascend to the building’s upper levels to find the shrin

-=Return To The Tower= –
In the torture chamber, look for floors that descend to the building’s first floo
Head down those stairs to reach the shrin

-=The Flooded District= –
If you have completed sub-missions for Granny Rags and Slackjaw, you can find the
characters in the district sewer Talk to them and then head through the door near
the furnace to find the final shrin

Safe Combinations:
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At various points in the campaign, you will come across safe Some missions have
more than one safe, and safes may open to more than one combinatio Below, you will
find known combinations for the corresponding safe:

Mission 1 – 451
Mission 2 – 287 (D Galvani’s house)
Mission 2 – 217 (kennel door)
Mission 2 – 203 (Overseer’s base)
Mission 3 – 138, 656, 679, 696, 879 (Slackjaw quest)
Mission 3 – 656, 696 (artist’s house)
Mission 4 – 437 or 473 (building top floor)
Mission 4 – 294 (behind painting)
Mission 6 – 935 (Lord Regent’s quarters)
Mission 7 – 428, 525, 528, 628

Thief: The Dark Project Reference:
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Proceed through Mission 7: The Flooded District, until you arrive at the Assassin’s
Hideout location in Central Rudshor Your overall objective at that building is to
meet with the primary target, but your approach matter Sneak inside to avoid alerting
your enemie Once inside, look for a training are Two assassins are positioned near
one another, and one of them congratulates the other on a job well don „I did not
see you approach,” he comments, which is the same dialogue you might recall hearing
if you completed the stealth training tutorial in Thief: The Dark Projec