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Zeddas – Servant of Sheol

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Cheat Codes:
————
Getting Started
Explore and get used to the castle layout, including the
second floo At the beginning of the game, the most important
areas are the chapel
and the librar Read the books, take notes and copy the pictures;
they contain explicit hints for puzzle Grab the pages from the
back
of the book, and take them each (one by one) to the witch in the
chapel for some general hint
Notes:
o Don’t worry about the courtyard well and the door behind it;
the well’s use will become apparent late
o Inside the castle, you will pass between two doors you can’t
ope Leave them alone for no
o Find the fireplace on the ground floor and set fire to it
with the Eternal Light (candle
o In the upstairs dining hall, talk to Valkuria (the general in the painting

Getting the Ring and Freeing Valkuria
Hints:
In a book in the library is a picture of the ring Valkuria
need The picture is surrounded by a knife and for
The cutlery indicates foo
Food is found in a kitche
Have you found anything out-of-the ordinary in the kitchen,
SOLUTION:
Returning from the second floor, if you turn to the kitchen
table you will see a scroll materializ Click on the scroll
and you’ll activate a tra You have to click on the pots and
pans that fly towards yo
If you miss too many you die; if you hit enough you’ll uncover
the rin

Once you have the ring, give it to Valkuria and follow her
instruction

Getting the Light of Strength (Copper skull)
Hints:
Read the book with on its cover – have you seen something
similar to these shields in your exploration,

>From the second floor stairwell, turn right and enter the
room with
three shield To move a sword to a new position, click and
drag it
over another sword, then hold it there until it clicks into
plac

SPOILERS:
The swords hanging on the shield consist of three pairs: two
long-swords (straight blade), rapiers (thin blade) and sabers
(curved blade)You need to move each pair of swords to the
appropriate shiel The book in the library comes in helpful
her

SOLUTION:
Move both longswords to the shield with this insignia:

/|
|

Move both rapiers to the shield with this insignia:

|
|

Move both sabers to the shield with this insignia:

|/
/|


Getting the Mars key

Hints:
Look through the book with on its cove You’ll see a
chandelier – have you seen something similar in your
exploration,
Take the page of this book to the witch to get it translate

SPOILERS:
On the second floor, go through the dining hall to a smaller roo
Turn left and take a step forwar Turn right and you’ll see a
threepronged candle holder float across the roo

SOLUTION:
Set fire to the candle holder with your candl

Exploring the Bell Tower

From the castle entrance, unlock the left door with the Mars ke
There are four floors to the towe A book in the library provides
some hints about solving the puzzles in this are

Level One
Click on the fountain heads to reveal six button They should
look familiar from the book in the librar

Hints:
Which ones to push, Take a closer look at the book in the librar
Are some marked a particular way,

SOLUTION:
Click these three buttons:

|/ | /|
/| | |

Level Two
Around the pot seem to be all the ingredients for some sort of
bre But explore this room thoroughl

Hints:
The ingredients should look familiar from the library – have you
tried dragging them into the pot,

There’s a hard way of solving this puzzle and an easy wa You
could try each recipe, one after the othe One of them’s bound
to wor
Have you noticed that each recipe in the book is marked a certain
way, Take a closer look around the roo Maybe somebody’s left a
hint somewher

SPOILERS:
On a wall near the entrance is this sign:

o
o o

SOLUTION:
Go to the librar Search the books for a recipe marked with the
above sig Put the ingredients from that recipe into the po

Level Three
Go to the desk with the tarot cards, and play around with them for
awhil Looks like you had to copy down all those pictures from the
book in the librar

Hints:
Once you’ve uncovered all the cards, and know their positions, then
you can solve this on
The two pages in the library book are two separate hint
You have to uncover the cards twic

SOLUTION:
Once you know where the cards are, uncover in order: the top left, top
right and bottom cards depicted on the left page of the boo This
will give you the key to unlock the door to the dungeo

The cards will then be shuffle After you’ve uncovered all the cards
again to find where they are, click on the top left, top right and
bottom cards from the right page in the boo

Level Four
A hint to solve this puzzle is found in the library boo Take the
page to the witch for another hin
Hints:
Tried ringing the bell, Just onc,

SOLUTION
Ring the bell thirteen time Then hold the candle to i
Voila: the silver skul

The Dungeons
Throughout the dungeons are wandering goblins and demons, all of whom
will kill you upon sight unless you have the ring (located in the
kitchen Drag the ring over the monsters to banish the
Dungeon Maps
Key
# door
Down a level
* Secret door

LEVEL ONE
6
.
..| ._| |
| | |_|*|
|_| .<| |.| ..#1|#34 | | |_..#_| |_..| ._| |.#2 2|_|5 | ..# ._| | ..| ..|_| |_| |_|.#7 |_| |_| |_| 1 Crossbow Practice 2 Combat Training 3 Garden 4 Insects and spiders 5 Suits of Armor 6 Beam (transport to well in castle keep) 7 Cemetery LEVEL TWO .____________ |H * 9 | |_ |__|__|_ |__|__|_ |__|__|_ |__|_ | | | | | 5# X | | | | | |_ | |_ | |_ |__|_ |_ | |_ | | | | | | | | | | | |_ | |_ | |__|__|_ | |_ |__|_*| | | | | 3 | | | | |_ | |_ |__ |_ | |_#|__|_ | | | 4# | | | 6 | | |_ |___|__|__|_ |__|_ |____|_ | |X O * O | |__|__|__|__|__|_ |__|_ |__|__|__|__| 1# | | | 8 X | ._ |_ |__|_#|__|_ |_ |__|__|__| |<| | | | 2| | | |_ | |_ | |X_ _ |__|_#|__|__|_ | | | | | | | 7| | |_ |___|_ | |_ |_____|_ | | | | | | |H | |__|__|__|__| |__|__|__|__|__|__| 1 Torture Room 2 Gando's Room 3 Harem (Teleport to castle well) 4 Jail 5 Domina's Room 6 Witch's Head 7 Goblin 8 Rachel's Room 9 Beam to Dungeon Level One X Clue O Chain H Ladder down to cart Dungeon Level One Nothing essential to completing your quest on this leve Lots of nice animations to be found, including a crossbow-shooting arcade gam Dungeon Level Two The scantily-clad temptresses on this level are almost all BAD NEW The one exception to this is Domin look for her bedroo Locate Gando and the Witch's head for some useful hint A step- ladder takes you down to the mining cart, which will transport you to the opposite corner of the maz In two places on this dungeon level you will find a chain hanging from the wal Pull the chain to open a trapdoor; you will fall to the third dungeon leve Getting the Light of Wisdom (gold skull) It's locked in a cell in the jail - to get the combination you need to explore the level thoroughly for clue The four signs you need are patched to walls throughout the dungeon leve SOLUTION The combination for the cell door lock is: / o |> |
/ | |> | |

Getting the Saturn key
———————-
Talk to Domina in her bedroo If you answer her questions correctly,
she will move from the fireplace, revealing the ke

Dungeon Level Three
——————-
Tavern: Talk to the gnome and the maudlin drunken knight for some
hint

Hints:
——
You need to insert the three skulls into the recesses to open a secret
doo The underground water channel will drain, allowing you to enter
the lower leve You will need to have the key in your possessio

Killing Zeddas:
—————
Once you have the ring and all the keys and skulls, visit the witch’s
hea Listen carefully to what she has to say about Zedda

Hints:
——
The demon guard can be banished with the rin Once you’ve entered the
cell where Zeddas lies, you will need to use the Eagran sword to kill
hi

Wield the sword and drag it over the demon’s fac You will here a
thud every time the sword makes contac

SPOILERS:
———
There are two endings to the gam To kill Zeddas, instead of merely
driving him away, you need to follow the witch head’s advic

SOLUTION:
———
Direct all your attacks at the blue eye of Zedda Slice at it from
all angle

Kody do gier

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