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  • All Aspect Warfare

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    22/07/2017

    All Aspect Warfare

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    Gameinfo:
    ———
    All Aspect Warfare tells the story of a surviving group of four combat
    veterans stuck on a hostile planet, believed dead, hunted by the enemy
    and in a race against time to either disarm a destructive weapon or get
    off the planet before it detonates.

    The Terrans have been at war with the Gammulan race for years. In an
    attempt to change the tide of war and take the battle to the enemy,
    Galactic Command, the Terran military body, launched an all out attack
    on the Gammulan homeworlds. Deployed in a distant hostile territory on
    the other side of the known galaxy, GALCOM forces were met with repeated
    defeat and unprecedented losses. GALCOM deployed another fleet along with
    a decoy, the GCV-Excalibur, carrying a devastating orbit to surface weapon.
    The R.A.N.D.O.M (Random Access Nuclear Destruction of Obsolete Matter)
    weapon, otherwise known as the planet killer. A weapon which had only
    been used once before.

    After an intense battle, a badly damaged GCV-Excalibur managed to slip
    through the Gammulan defenses and attempted to land on the nearby Gammulan
    planet of LV-115. Engaged by undetected planet based Surface To Orbit weaponry,
    the all but destroyed craft crash landed on the hostile planet. But not before
    deploying the devastating weapon.

    Badly damaged, ninety percent crew loss and with the R.A.N.D.O.M weapon
    deployed and ticking, the intense planetside battles that ensue tell the
    story of a surviving group of four combat veterans stuck on a hostile
    planet, believed dead, hunted by the enemy and in a race against time to
    either locate and disarm the weapon or get off the planet before it detonates.
    Problem is, the only way off the planet is through an overwhelming enemy force.




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