B-17 Flying Fortress
Success in B-17 revolves around taking care of and learning from your
crew. Take time to notice how the computer-controlled gunners aim for
the fast moving fighters and try to learn from their techniques. When
you are being attacked, use ‚Z’ and ‚X’ to change to an enemy fighter,
then SHIFT-F1 to see the battle from the fighter pilot’s view.
Take care of your engines:
Make regular checks on the outside view to check your engines;
if your co-pilot has been hit you don’t get any warning.
Fuel leaks can be critical to the success of a mission.
If necessary you need to turn off an engine or two and drop out
of formation to conserve fuel. If your engines are on fire point
the nose at the ground and try diving at between 350-400 mph –
this is useful in later levels when one fire extinguisher per
engine isn’t enough.
A healthy crew is a happy crew:
Make regular checks to ensure the crew is OK and that the
guns aren’t jammed – it’s easy to miss messages in the heat
of combat. Keep at least one pilot healthy because the plane
can end up in a spin if it’s in a turn when the pilot is hit,
giving little time to bail out.
Make the radio operator send a MayDay message to improve your
chances of survival when you’re bailing out over the channel.
Landing an engineless, bullet-ridden, flame-scorched B-17 after
a mission is risky and difficult. Bail out over the channel to
ensure mission success. Before landing, attempt to heal injured
crew otherwise they are hospitalised.
Having more than one crew member peform first aid on a casualty
increases the chances of success.
Take out enemy fighters:
Go to the outside view of the B-17 and place the mouse pointer on the
far right. A box should appear with some planes. The Americans are the
planes next to the stars. The Germans are marked with + signs. Click on
the German planes and take control by pressing M. Then, bail out. Use
the [ and ] keys to get the entire squadron. Do this to every squadron
to become fighter-free.
Get the P-51:
To get the P-51 you just have to start out in mid to late 1944.
Note the missions are harder.
Get the ME 262:
Start a mission in mid to late 1944, then go to heavily defended areas.
Information in this section was contributed by Joshua Roe.
Replace the game disc with an audio CD during game play. The game only
uses the CD-ROM for music. The music from the audio CD will play in the
menus, but not during missions.