• Diddy Kong Racing – Platform: Nintendo64

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    2X Speed Burst

    Whenever you hit a zipper of any kind, or use any
    Speed Burst item, let go of the Accelerate button
    before you use the item or hit the zipper. The boost
    should be twice as powerful.
    Submitted by Drew Ressler

    Adventure 2
    To play the second adventure, make your way to Space
    World (see below) and beat Wizpig again. You’ll now have
    a new option called ADVENTURE 2. In this mode you have
    to collect platinum balloons and all the adventure tracks
    will be reversed.
    Submitted by Bryan Meason

    Beating Wizpig
    To beat Wizpig the first time, make sure you’re using
    Bumper and start the race. You have to hit every zipper
    on every lap; if you miss more than one you can’t win.
    Remember to let off the gas right before you hit the
    zippers for added boost! If you hit all the zippers
    and get that extra boost you’ll beat him with ease!

    Beating Wizpig the second time is actually easier than the
    first if you’re using Diddy Kong. First, turbo start and
    immediately grab the first blue ballon, use it right away
    and stay low. (It is very important to make all the turns,
    without hitting the sides of the walls and caves. )

    Second, grab the first red ballon (low route) then the
    second, giving you a heat seeker. You should be close
    behind him, fire away and fly high. The high route gives
    you a turbo boost going into the caves; use it immediately
    (it is possible to pull into first going into the caves. )

    As soon as you’re in the caves, get the first blue ballon
    on the left, use it and stay low, this should definately
    boost you in front of wizpig. Stay low and don’t worry
    about any other ballons until you see the Shield ballon
    on the left. Make sure you get it, you will need it to
    make it through Wizpig’s chamber. Use it as soon as the
    space ships start shooting. If done correctly, you will
    stay in front of wizpig the rest of the race.

    For the second and third laps, get only the blue ballons
    as before, avoid all red ballons, and make sure you get
    the shield ballon, he normally will never pass you once
    you pull ahead, as long as you don’t hit walls. If he does
    pull ahead, you will only need one red ballon, then you
    should be able to pass once again.

    Cheat Codes
    Enter these codes on the cheat menu, then go to the
    CODE LIST and turn them on.

    FREEFRUIT – Start with 10 bananas
    TOXICOFFENDER – All balloons are green
    DOUBLEVISION – Two players can use the same character
    OPPOSITESATTRACT – All balloons are rainbows
    BODYARMOR – All balloons are yellow
    BOMBSAWAY – All balloons are red
    ROCKETFUEL – All balloons are blue
    NOYELLOWSTUFF – No bananas in multiplayer mode
    BYEBYEBALLOONS – Computer can’t use weapons
    JOINTVENTURE – Two-player Adventure
    TIMETOLOSE – Computer is VERY good
    BLABBERMOUTH – Changes horn sounds
    BOGUSBANANAS – Bananas slow you down
    VITAMINB – Unlimited bananas
    ZAPTHEZIPPERS – No zippers
    FREEFORALL – Fully powered-up balloons
    JUKEBOX – Adds Music Test to AUDIO OPTIONS menu
    ARNOLD – Large players
    TEENYWEENIES – Small players
    OFFROAD – Four wheel drive
    WHODIDTHIS – View Credits

    Submitted by BlueMRage, Chris Evans, Shin Nate,
    James Walston and Bryan Meason

    Different Sky in Star City
    Usually, the sky in Star City is red, but this trick
    makes it blue. First go to the magic code screen and
    enter the code „doublevision”. Now (if you have two
    controllers) select the same character and start racing
    in Star City. The sky will be blue instead of red.

    Hidden Gold Balloon
    This works best with the hover car. In the lobby, go
    thru the waterfall to enter the snow-covered place.
    Continue down the river untill you go thru a small doorway.
    As soon as you go thru the doorway, head rihgt onto the
    grass. Keep going untill you get to a ramp. Go up the
    ramp and there should be a golden balloon.

    Key Locations
    Dino Domain key:
    This key is located in the track called „Ancient Lake”.
    When you start, go straight. Look straight ahead, you can
    see the key located on a ramp right in front of you between
    two Stonehenge-like monuments

    Snowflake Mountain key
    This key is located in the track called „Snowball Valley”.
    When you start, don’t go. Just make an immediate left and
    go through the path in the mountains. Then take another
    right and you should see the key in an alcove in the side
    of the mountain.

    Sherbert Island key
    This key is located in the track called „Crescent Island”.
    When you start, take the left path. After the second zipper,
    lead left even more, into the water. Go and look at the side
    of the mountain straight ahead. There should be an alcove
    with the key in it.

    Dragon Forest key
    This key is located in the track called „Boulder Canyon”.
    Get to the part of the track where you see a bell hanging
    from the ceiling. Power up your speed burst to level 3
    (get three blue balloons). The turn around and face the
    bell from the „wrong way” then hit the bell. The drawbridge
    in front of you should raise. Use your level 3 speedburst
    and speed up the raising drawbridge and get the key.
    (Make sure its a 2x burst, and be sure to jump right
    when you reach the top of the bridge!)
    Submitted by Bryan Meason, Drew Ressler and The Game Dr

    Play as Drumstick
    To play as Drumstick, find all of the amulets, the
    WizPig and the TT amulets. Once you’ve done this, go
    to the main feild where you usually start and go over
    to the frogs by the water. Find the frog with a little
    red bird on it’s head and run over it. Drumstick will
    appear and you can now race with him whenever you want.
    Submitted by Chris Cassaro

    Play as TT the Chronomaster
    You must meet the first times to get tt’s ghost,
    then u must beat his record time in all 20 courses
    with the selected vehicle.

    Board To Meet TT To Beat TT
    Ancient Lakes 1: 07. 00 1: 01. 28
    Fossil Canyon 1: 37. 00 1: 30. 18
    Jungle Falls 1: 08. 00 1: 02. 50
    Hot Top Volcano 1: 35. 00 1: 30. 71
    Everfrost Peak 1: 53. 00 1: 48. 00
    Walrus Cove 2: 10. 00 2: 06. 28
    Snowball Valley 1: 13. 00 1: 06. 41
    Frosty Village 1: 44. 00 1: 39. 40
    Whale Bay 1: 19. 00 1: 13. 11
    Crescent Island 1: 39. 00 1: 33. 16
    Pirate Lagoon 1: 34. 00 1: 28. 56
    Treasure Caves 1: 10. 00 1: 05. 63
    Windmill Plains 2: 22. 00 2: 13. 13
    Greenwood Village 1: 46. 00 1: 40. 61
    Boulder Canyon 2: 11. 00 2: 02. 35
    Haunted Woods 1: 22. 00 1: 09. 51
    Spacedust Alley 2: 12. 00 2: 06. 16
    Darkmoon Carverns 2: 20. 00 2: 12. 05
    Spaceport Alpha 2: 16. 00 2: 09. 03
    Star City 2: 07. 00 2: 01. 45


    Fossil Canyon
    This one is obvious. At the fork in the
    road, take a left. It’s a bit shorter and safer.

    Dino Domain Boss
    This shortcut is on the boss of
    Dino Domain (the triceratops). About halfway up the
    mountain, after the place where you go past a large
    pillar on the right with two balloons, you should see
    some bushes on the right. Behind them is a tunnel that
    will almost assure that you’ll win.

    Frosty Village 1
    In the part where you go past several
    large pillars, go either left or right off-road. You must
    make use of the three Zippers of both paths.

    Frosty Village 2
    You must use the hovercraft to take
    this shortcut without losing speed. Near the end, you’ll
    see a large outcropping with three ledges on it on the
    right, surrounded by a lake. Underneath it is a tunnel.
    Go through it.

    Snowball Valley 1
    Like Fossil Canyon, take the left path at the fork.
    It’s faster.

    Snowball Valley 2
    The other shortcut is not really a shortcut. Instead, you
    must grab one of the shield power-ups before the snowball
    area. Use it to sail right through the snowballs and gain
    some ground over your snowball-dodging opponents.

    Crescent Island 1
    Right before the tunnel at the beginning, you’ll see a path
    on the left. Follow it to get a magnet balloon and get ahead.

    Crescent Island 2
    Using the hovercraft, go left around the pirate ship to find
    a shorter tunnel.

    Crescent Island 3
    Or, you can go on the ship and go on the right path next to the
    tunnel. Then hop right to go through the hole.

    Crescent Island 4
    The last shortcut here is found after the pirate ship. On the
    final turn before the end, make a powerslide/hop right to go
    around the pillar on the right.
    It’s a great way to win at the last second(and it contains
    a Silver Coin).

    Whale Bay
    Use the whale near the beginning to jump over the pirate’s ship
    and get a magnet power-up and jump ahead of you foes.

    Pirate’s Lagoon
    Near the end, use the Zipper to jump the ramp and get a Turbo

    Windmill Plains
    Go through the windmills at the beginning. Both of them contain
    a Zipper and a Magnet power-up.

    Boulder Canyon
    In the area after the indoor waterfall, you will see a red balloon
    on the left and a green one on the right, leading to the rest of
    the track. But grab the red one and you’ll find a hidden tunnel
    behind it. It contains two coins and is shorter.

    Greenwood Village
    Near the beginning, you’ll go through a village area. You should
    see a well. Hit the brakes as you approach it and drive over it.
    You should fall down to a tunnel with a Zipper in it.
    This is the shortcut.

    Haunted Woods
    At the fountain in the village area, take a right. It looks longer,
    but it gets you to the tunnel a bit faster (and it contains a Silver
    Coin. )

    Sherbet Island Boss/Boulder Canyon
    In both of these races, you should gain some speed if you hop over
    the logs with the hovercraft at the right angle. Be careful, if you
    go at the wrong angle, you’ll crash into the log and lose speed!

    Star City
    Choose the Airplane, then go into Star City and look for the N64
    railway train. Follow it for a shortcut. Note: Do NOT hit the train,
    or else it will go slower.

    Alternatively, continue going straight when your in the glass room.
    When you exit fly high. Look for the Rareware sign (the letter R) and
    go right through it.

    Space World
    To visit Space World, you must beat WizPig and get all of the Trophies
    and Amulets. Once you’ve done that, go to the sign by the lighthouse and
    honk at the sign near it. The lighthouse will transform into a rocket and
    into space. Submitted by The GameDr

    Turbo Boost
    After the announcer says „Get Ready” and the words start to disappear at
    the start of a race, press the A button. You will get a turbo boost. This
    helps dramatically in your racing success! Submitted by Chris Evans

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