Metroid Prime 2 – Echoes – Platform: Gamecube

In-game reset:
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Hold Start + B + X for three seconds.

Unlockable Multiplayer Bonuses:
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Effect – Code
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Dark Echoes Soundtrack – Complete the Game
Darkness Soundtrack – Complete the Game
Luminoth Soundtrack – Talk to U-Mos for the first time
Pipeline Arena – Restore Energy to Torvus Temple and talk to U-Mos
Pirate Fear Soundtrack – Restore Energy to Agon Temple and talk to U-Mos
Sanctuary Soundtrack – Restore Energy to Sanctuary Temple and talk to U-Mos
Spires Arena – Restore Energy to Sanctuary Temple and talk to U-Mos
Torvus Bog Soundtrack – Restore Energy to Torvus Temple and talk to U-Mos

Save Your Health!:
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To keep your health up, you have to hide behind EVERYTHING that can help keep your
life up. So remember crates are your friend and doors, if your by a door keep going
back and forth and keep shooting until you WIN!Another thing that will help in open
spaces is if you use Dash (over + B) that will help with bosses and just normal bad
guys, it will still be helpful. So just remember that you just have to have lots of
health just incase you have to face some bad guys or maybe one or two boss.

Defeating Dark Samus in the Agon Wastes:
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The evil person resembling you is back and now you must her to the death. Her
abilities are like yours along with a few better abilities. To beat her, rapidly
attack her without getting hit so she knocks you off target. Her abilities are a
missle and a beam that sends out like 30 individual shots all over to hit you.
She has a charge shield which deflects anything you can throw, however, she only
uses it when you use a missle. When you get her to a certain point of her health,
she uses a very power charge attack. It is a thing where jumps in the air, charges
awhile and just flies in to crash into you. Just use anything neccessary to cause
extreme damage. Have fun.

Defeating Dark Samus in the Santuary Fortress:
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After she literally blows away some Dark Pirates for some Phazon, you meet her in an
elevator. She smashs the controls and you begin your little dual. Her new abilities
are massive charged shot, a boost ball attack, the usual shield, gun, and slam attack.
Use all your skills and tactics neccessary. Oh, she also has a stealth field where she
turns invisible, use the Dark Visor to find her. It is very simple, and if you play
your cards right, you will befeat her in about 3 minutes tops. After beating her, you
recieve the Echos Visor, pretty cool thing to use to unlock certain doors and portals.

Defeating Quadraxis:
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If you remember the giant robot parts in the room before the empty energy transfer
device in light world? Well one of them has been asembled. He starts out with his legs
and head parts. To take him down, go Morph Ball and use the Boost Ball to hit the
glowing red spheres between the toes of it. After you hit all the spheres, the large
knee caps are your next targets. The are blue on a edge of and will turn read when you
shot them. Blow all four of the knee caps, he’s done momement. The head detatchs itself
from the destroyed body. Remeber to scan the head and body seperatly at that momement.
Use the Echos Visor to find a transmitter on the top of the destroyed Body. Shot it with
maybe 2 super missles adn it will shut off. Find and attack the head, still use the Echos
Visor to find and destroy one of the 3 transmitters on the head. After all the head’s
transmmitters are destroyed, the back of the head will blow off showing a lagre Spider
Ball track all over the head. Use a 2 Super Missles to stun it. After stunning the head,
go onto one of the 4 legs and look for a small spider track. Launch yourself using the
boost ball from one the ends of the legs and land on top of the head. Look on the head
for 2 bomb slots. Drop bombs into one of the slots. After severely damaging it, repeat
the process again and you win.

Defeating the Emperor Ing:
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Just a heads up, he has 5 forms so that way you know. When you first see him he has the
last energy source with him and runs off. Follow him into a room and you will see the
source again (a giant red orb). You have the avialability to scan it if you want to.
Jump down into the arena. NOTE: There is Phazon lining the edges so do not run into it.
Anyway the Emperor has two scans at the current moment. The Base and the head are what
you scan. He has 4 tentacles at the momement, all you do is kill off all tentacles and
the new form comes forth. In place of the head you see a mass of energy which is the eye.
There are two small plates surrounding the eye with a small space between the two. 4 Super
Missles do the job. However, I can garentee you will not shot him with 4 super missles at
that time. The more damage you do to the eye part, the more tentacles will show up. He
attacks with swinging his tentacles at you throws a huge mass of dark energy at you on
occasions. After defeating that form, he goes into a hybernation by go all coccon on you.
Remember to scan this new form. TO break him open, go morph ball and use the Spider Ball
to get on top of it. You will see small white patchs all over him which are the eleven
weak points. basically, launch off power bombs and morph ball bombs all over him. When
you stun weak point, a tentacle will pop out and all you have to do is blow it up with
a bomb. After killing off all the weak points he ememrges with Phazon based form, remember
to scan. Here is what happens, there is mouth and five legs on him. There is a heart
inside the mouth and it should be read at the momement. Use a Super missle to the stun
him, if you are successful the red area will turn either turn PURPLE or WHITE. That is
you time to inflict damage to his health. Use the Annihilater, if you saved it. If the
area goes Red again, use another Super Missle to bring back Purple or White. After you
beat him the energy is yours, now is a race for your life, you have eight minute to get
back to light world. The nearby Save Point is destroyed so just keep running.

Defeating the Final Dark Samus:
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After defeating the Emperor Ing, and take the light energy down back to the ground,
she seals off the exit with Phazon. Samus just looks turns around and there she is.
After her last defeat, she is now looking all skeleton like. She has absorbed way too
mush Phazon and she is now at the peak of power. Here is what happens. Use as much of
your skill as possible from rapidally pressing your fire button to avoiding shots.
Dark Samus has gotten a lot better. She is vulnerable to attacks when she starts running
around every where, and when she goes invisible to attack you (use Echos Visor to find
her). She uses and extremely powerful shield when she goesi into the middle of the arena.
She will rise up and send out huge blast of Phazon. Just jump out of the way as usual.
Remember that when in the shield form, she has a new scan on her. If you are using L
button to target her, you may notice that the target move above her and many fragments
of Phazon fly out at you, do not jump out of the way, instead of jumping away, charge a
shot and absorb the fragments, when you do, the beam will turn BLUE, when it does, hit
the shield of Dark Samus with it. This will cause damage to her life and the shield.
Continue the process of shotting her to bring an end to the game. After she is defeated,
the game ends with like 20 Ing coming after you, though you do not play this part, it is
fun to watch, when you escape throug the dimensional portal, the Ing are all trapped and
they die, you then see Samus wthout the suit (the whole suit) in a GCF costume, it is fun
beating it a few time over.

Hard Mode:
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Beat the game.

Defeating Chykka:
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This final boss before you can restore teh Light Energy to the bog is iinside a Cocoon
and is growing at a rapid rate. Blow it off the front of the door adn the cocoon will
break open. The Chykka Larva will begin swimming around the water and that is not the
right time to shot. However, dark shredder plants will come out of the water to attack
you, kill them and you can restore your health. To attack this evil thing, wait for it
to jump out of the water, I would recommend any charged beam weapon for an attack. Super
Missles and Regular Missles will not work on this guy so use your beams. When it does
jump out of the water, launch off your beam and jump because it will send some spit and
small wave of water at you. It may take some time before you take it down, but it will
happen eventually. THe other attack it will do is jumping onto the platforn, hit you with
its tounge and pull you in so it can hurl poison all over you. To avoid that, jump all
aorund (not in the water) to avoid and rapidlly press on your beam attacks.

Beating Chykka Adult
After you defeat the larva, the water level depletes and your platform splits into 3
pieces with the Luminoth Shields. To get around there are 3 floating Platforms that you
can use your Grapple Beam for. When the water goes down the you will see a Cocoon which
the larva is in. The adult breaks out and begins attacking. To beat this flying menace,
use any weapons you want (I would reserve the light beam) to attack it, though all you
are doing is stunning it. After you stun the beast, 4 red indicators will appear on its
wings. Use the Grapple Beam to get around it and hit the one of the wings (try to use
the Super Missle), hit all the wings and something will happen. The creature falls into
the water transforming into the Dark Chykka Adult. This one is slightly easier, all you
need to do is attack it with a charged Light Beam to do the most effective damage. Watch
out, this guy launchs off little minions to attack you. After shotting it for awhile it
will tranforms back int the regular Chykka Adult. Do the same proceess of stunning and
hitting the wings. When it falls into the water again, it will go back into the Dark
Version, at that time concentrate on attacking it and not it minions. If you are having
trouble still, send me an e-mail.

Defeating the Spider Guardian:
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There is no official way to beat this guy who has your Spider Ball. Although sounds
simple, it is not. The whole time you wil have to be using you morph ball for this
guy. First of all, you will need to stun him using your bombs before the bomb slot,
which you will find out later, which at first is easy. He will have a Blue field
around him which does 20 damage when it hits you. When you stun (depending on how
many times) he will turn red and move faster. If you are lucky enough to stun him
enough, he will go green and the slot will be online. All you need to do is get to
the Bomb Slot and it will open a latch, the Spider gaurdian goes by it and hits an
Electric Field causing 1/6 health to be taken away. The last part is very complicated.
There are three slots adn they must all be active at a time. The first slot is at the
bottom and must be activated when the Guardian is at the other end from where you are.
If this sounds confusing, do not worry, you will understand when you fight him.
When I said that there were 3 bomb slots, yes they all must be active all at one
time to eventually finish him off.

Defeating the Grapple Guardian:
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If you remember the Glenchers from the light world (the reptiles like the Shegoths
from the last game) well this guy is a type of elite dude (or Alpha). He is very easy,
or atleast for me he was. There are 2 weak points on him, the eye (like under on his
jaws) and his back. Here is what you need to do. Shot his eye with whatever you want,
you should know that when you shot at his eye, it will eventually just piss him off.
He will attack with the Grapple Beam in his horn, use the two pillars in the room to
avoid him. After shotting him a lot, he will shot a grapple beam at you. Jump behind
a pillar and he will get jammed. Jump behind him and shot the hell out him for your
life (literallly). Continue the process of shotting his, ticking him off, and jumping
behind him and shotting him. Eventually, you will defeat him if you continue this process.

Defeating the Power Bomb Guardian:
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This guy has your Power Bomb and spews it them out at you. There are those little
Darkling guys, so shot them to gain more health if you need it. To beat him, there
are 4 bomb slots near the top of the room. Use the Spider Ball to get to all of them.
After you get to all the slots, a metal plate will crash on top of the gaurdian and
crush him. THe power bombs will look all blue adn yellow and explode all over the place
killing just about everything they hit. NOTE: After you defeat him, ther Power Bomb
still requires ammunition. There also still those Power bombupgrade from the last game.
Just so you know!

Endings:
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Collect 75% of the items in the game, and you’ll see Samus outside of her suit after
beating the final boss. Collect all items, and see a special ending with Dark Samus.

Defeating Amorbis:
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There are two stages where you will encounter Amorbis. In one stage, Amorbis will leap
into the air and back into the ground, where its impact will damage you if you are close
to it. Use your radar more often to see where Amorbis is located. Stay inside the Light
Crystals to avoid being damaged by the atmosphere. As it leaps up into the air, shoot it
with the Power Beam, Light Beam, or missiles. After several hits, it will be time for
stage two. On stage two, it will stay at the center of the arena and will use its physical
attacks. Be careful, as Amorbis will also disable the Light Crystals. Move on to the next
one if that happens. It will also shoot multiple blue energy beams on the ground. The best
way to dodge these is to morph into a ball inside the Light Crystals and hover around the
energy beams. Blast Amorbis down with the Power Beam, Light Beam, or missiles. Its head
will explode and it will try to suck you in. Quickly form into a ball and let it suck you
in, then drop some bombs inside it. The battle repeats both stages again, but with two,
then three worms and it gets tougher. Once Amorbis is defeated, the Dark Suit is yours.

Defeating the Boost Guardian:
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In this battle, your energy will slowly decrease because of the Dark atmosphere.
There are no Light Crystals to help you. There are four pillars in the room, and
each contains the Ultra Energy Unit when broken down. They are essential to your
survival. The Boss will take two forms, normal and liquid. When in its normal form,
blast it down with a Super Missile, as it will damage him the most. The Boss will
then form into a morph ball and start spiking through the room randomly. Jump over it,
or form into a ball to get out of its way. Also watch out for its minions. After three
to four spikes, it will follow you on the ground in maroon liquid form. Quickly form
into a ball, roll around, and drop bombs behind you. It will repeat spiking and forming
into liquid again. Repeat this and it will finally revert back to normal form. Blast it
with the Super Missile and repeat the entire process until it is dead. Once it is defeated,
the Boost Ball upgrade is yours.

Before you enter the hole to the Boss’ chamber, switch to the Light Beam. By doing this,
you will start with it when you are out of morph ball mode. When the battle begins, you
will automatically change out of morph ball mode. Either scan him or begin charging your
Light Beam (which will be your default) and try to get two or three shots on him before
he starts glowing. When he glows red, he is temporarily invincible. When he is in ball
form, switch to morph ball mode. This will make avoiding his minion Ing easier. If you
can, drop a morph ball bomb in front of him before he charges off — look for the line
down the middle of his ball form. He will charge in one of those two directions. If the
blast hits him while he is in ball form, he will instantly turn into his liquid form,
in which case he will follow you around. Drop M. B. B. s to damage him. If he starts boosting
around before you hit him, roll around, dropping morph ball bombs and try to avoid him.
If he hits the bomb blasts while he is moving, he will stop and turn into his liquid form.
After about three bombs in his liquid form, he will change back to his solid form. Change
back to your gun mode and repeat those steps. He should die after about three repetitions.

See Samus’ face:
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Walk to a wall and face it. Charge up your beam and shoot it to reveal Samus’ face
reflecting off her helmet.

Defeating the Alpha Blogg:
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To defeat the Alpha Blogg, you must first scan him if you want a good ending. However,
this is optional. Once you are fighting him, make sure you always have him locked on.
Sometimes he will shoot air bubbles at you, then charge at you. When he is charging,
charge the Power Beam. Just before he hits you, fire the Super Missile. Do not do this
too soon or late or you will hit his side. You will still get hit, but it will not do
much damage if you have the energy tanks. Keep doing this until he is defeated.

The Alpha Blogg can be eliminated the same way you would take care of the normal Bloggs.
The only differences are that you can move freely with the Gravity Boost and that the
Alpha Blogg shoots sonic waves which will stun you and your gun for a few seconds. To
kill it, charge your Power Beam and wait until it rams you. When it gets close to you,
it will open its mouth. At that point, shoot like mad. The Super Missile will damage it
the most. After you shoot, strafe and dash using Left or Right and B. Repeat this about
four to five times to win.

Defeating the Bomb Guardian:
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The fight will begin with you fighting an Alpha Sanddigger for a brief moment. First,
when the Alpha Sanddigger is not infected by the Dark energy, shoot it in the face with
a few Power Beam shots (like a regular Sanddigger). In a few seconds, the Alpha Sanddigger
will get infected by Dark energy, transforming it into the Bomb Guardian. The Bomb Guardian
is fast — never stand in one place. It also has a variety of attacks. As you might expect,
the Bomb Guardian uses your morph ball bombs against you. It will throw bombs at you, leave
some behind as it slithers across the arena, and hurl some out of its mouth. The easiest
way to evade the bombs it throws is to keep your reticule locked on to it and strafe. Its
other attacks include charging at you, and biting you if you get too close. You should
also lock on and strafe to avoid these attacks Note: When you avoid the Bomb Guardian’s
charge attack, it will get behind you, making you lose your lock-on. When this happens,
quickly turn around and lock back on to it. During the battle, you will notice a purple
glowing thing on its tail. Lock on to it and shoot it when you get the chance while avoiding
its attacks, until it is red and not glowing. Two Charge Beam shots should be sufficient.
When you shoot it, the Bomb Guardian will prepare its attack. While it is doing this, shoot
it in the head to whittle down its health. Be careful, as it will soon hurl some morph ball
bombs from its mouth. It is practically possible to avoid this attack — do not get hit more
than one time. Repeat this process until it is dead. When you kill it, you will obtain your
morph ball bombs again. Note: When the Bomb Guardian throws bombs at you or charges at you,
its weak spot on its tail will stop glowing. Ignore this, as you still cannot damage it
until you make it stop glowing.

Items:
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40% of Logbook Scans – Promotional Gallery
60% of Logbook Scans – Character Gallery
80% of Logbook Scans – Creature Gallery
Get 100% Logbook Scans – Boss Gallery
75% of Items Obtained – Samus Body Suit Cinema
100% of Items Obtained – Dark Samus Ending
Beat the game on Normal Mode – Rough Sketch Gallery
Beat game on Hard Mode – Storyboard Gallery

Art Gallery 1:
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To unlock Art Gallery 1, scan 40% of items in the game.