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Safecracker

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Safecracker

Last safe:
———-
Submitted by: David K

Go to the violet room and unlock the doors with all triple keys. Enter and you
find the secret room with the final safe. The combination is a bit tricky.
Each of the four rooms (violet, yellow, toilet next to vault, dressing room)
has a metal plate mounted on a door. Copy what you see on that, and overlaying
them all will give you the last code. To save you running around, its 3528.

Hints:
——
* You may reset a puzzle by backing away and then zooming in again. Wait until
all three keys are in your inventory before cracking a Three-Key Safe. If you
insert fewer than three keys and attempt to leave them there while searching
for the remaining keys, you will lose the ones you inserted.

* In Room 5 (the Constructors Office) zoom in on the drafting table to the
right of the safe to disclose a diagram of Abrahams Switch Safe.

* In Room 21 (the Kitchen) zoom in on the controls on the Refrigerator Safe.
To open it, use the temperature formulas above to calibrate the mechanism.

Hint: These temperatures are all equivalent:
——————————————–
10 degrees Celsius
50 degrees Fahrenheit
283 degrees Kelvin

In Room 46 (the Music Chamber) there are various musical
instruments in this room which respond when touched.

Hint:
—–
Zoom in on the tape recorder on the north side of the room and click its
lever on FORW to play the fourteen notes of Twinkle, Twinkle Little
Star. Remember the number of notes!

Workshop:
———
The first safe we want is in the corner to the left. You see a dangling key pad
from it with a note 5841 on it. Thats the code. The problem is, the keypad doesnt
do what it should. Each key has a sequence of 5 numbers it repeats, but never the
one labeled. So once you know the sequences its easy, you have to prime the numbers
first then enter the code. Here is the table that displays you which key has what
sequence. It starts with he first number that appears when you press the keys from
starting the puzzle fresh. The first row is the keypad number, below in the column
are the numbers it will conjure up.
1 2 3 4 5 6 7 8 9 2 6 7 2 6 7 3 9 6 7 8 5 8 7 5 6 7 8 9 4 5 9 4 1 5 6 1 4 3 2

Kody do gier

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